tent floor sealer 4 oz Tent Sure Tent Floor Sealant (Sold per Each) – Rockywoods Fabrics
SKU: 27131038355
tent floor sealer

tent floor sealer 4 oz Tent Sure Tent Floor Sealant (Sold per Each) – Rockywoods Fabrics

Sale price$23.43 Regular price$26.03
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Description

tent floor sealer 4 oz Tent Sure Tent Floor Sealant (Sold per Each) – Rockywoods Fabrics4 oz Tent Sure Tent Floor Sealant Item# 11000 Please note that we cannot ship this by air or internationally. Concentrated, high performance, water based urethane designed to re coat worn areas on coated synthetic fabrics. Tent Sure dries to a clear, flexible, long lasting film with a nearly invisible, non gloss finish. Ideal for tent floors and flys, bivy sacks, rainwear, clothing, fabric accessories and hundreds of items using synthetic fabrics.

4 oz Tent Sure™ Tent Floor Sealant

Item# 11000

Please note that we cannot ship this by air or internationally.

Concentrated, high performance, water based urethane designed to re-coat worn areas on coated synthetic fabrics. Tent Sure dries to a clear, flexible, long lasting film with a nearly invisible, non-gloss finish. Ideal for tent floors and flys, bivy sacks, rainwear, clothing, fabric accessories and hundreds of items using synthetic fabrics.

Made in the USA

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SKU: 27131038355

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Product Reviews
J
Justin Horner
Fort Morgan, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Lowell, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Carnegie, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Lowell, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Carnegie, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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